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EARLY ACCESS
Galaxy Xtinction is a space exploration game set in an alternative universe. You, as the player, will be able to fly around space, visit different orbiting planets, and experience different environments and levels of gravity.
STORY
The game's main aim will be to stop an alien race from destroying life in this solar system with a deadly nerve agent. Within the player's HUD, they will see a percentage (%) of the life still on the planet. If the enemy attacks a planet with the toxins, then that % will start to diminish. The player's job is to attack the enemy ships and collect the toxins, which can also be used to fuel. This will later result in the player exploring further into the solar system.
CORE FEATURES
3D | Shooter | Action | Adventure
PROJECT DETAILS
PLATFORM
Windows
PROJECT LENGTH
34 weeks
RELEASE DATE
9th May 2022
RELEASE NOTES
TBD
UNITY
Galaxy Xtinction was my final year project for my University degree. I chose to design and produce in Unity due to the multiple years of experience I have in the engine.
C#
I used C# to create the enemy AI, player ship controls, and teleportation in the project. With optimisation in mind for the game to run at a high, consistent frame rate.
PHOTOSHOP
Adobe Photoshop was used in the project to create planet textures.
DESIGN SKILLS
SCREENSHOTS
This project doesn't have a trailer yet.
GAME TRAILER
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